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-rw-r--r--scripts/gui_turret.gd26
1 files changed, 15 insertions, 11 deletions
diff --git a/scripts/gui_turret.gd b/scripts/gui_turret.gd
index 9faeb7a..55e3f5a 100644
--- a/scripts/gui_turret.gd
+++ b/scripts/gui_turret.gd
@@ -1,6 +1,8 @@
extends TextureButton
-var _turret : Dictionary
+var option : String
+
+var info : Dictionary
var _color_rect : ColorRect
var _name_label : Label
@@ -17,23 +19,25 @@ var enabled : bool = false
var _rotate_timer : float
-func init (turret : Dictionary):
- _turret = turret
+func init (turret_name : String):
+ var root = get_tree().root.get_node("world")
+ var saveload = root.get_node("saveload")
+ var load_turrets = saveload.get_node("load_turrets")
+ if !load_turrets.loaded: yield(load_turrets, "done_loading")
+ info = load_turrets.info[turret_name]
+
_color_rect = $ColorRect
_name_label = $hbox/name_label
_cash_label = $cash_label
_viewport = $viewport
_spinner = $viewport/spinner
- var root = get_tree().root.get_child(0)
_resources = root.get_node("player").get_node("resources")
- _name_label.text = turret.name
- _cash_label.text = _resources.dict_to_str(turret.cost)
+ _name_label.text = turret_name
+ _cash_label.text = _resources.dict_to_str(info.cost)
- var load_turrets = root.get_node("saveload").get_node("load_turrets")
- if !load_turrets.loaded: yield(load_turrets, "done_loading")
- var model = load_turrets.models[turret.model_name]
+ var model = load_turrets.models[info.model_name]
_mesh = model.instance()
_spinner.add_child(_mesh)
@@ -44,10 +48,10 @@ func _process(delta):
if _spinner == null: _spinner = $viewport/spinner
if _spinner != null:
if _resources == null:
- var root = get_tree().root.get_child(0)
+ var root = get_tree().root.get_node("world")
_resources = root.get_node("player").get_node("resources")
- var afforded = _resources.greater_than(_turret.cost)
+ var afforded = _resources.greater_than(info.cost)
if afforded: _color_rect.color = Color(0,0,0,0)
else: _color_rect.color = Color(0,0,0,0.5)