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# heavy stopper

Stops enemy in area, more.

upgrades from:
- [stopper](stopper.md)

stats:
- cost: 1000T
- cooldown: 3
- range: 3
- max modules: 5
- projectile:
	- type: area
	- area of effect: 3
    - slowness time: 2 (seconds)
    - slowness effect: 1