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# stopper Stops enemy in area. upgrades from: - [slower](slower.md) upgrades: - [heavy stopper](heavy%20stopper.md) stats: - cost: 750T - cooldown: 5 - range: 2 - max modules: 4 - projectile: - type: area - area of effect: 2 - slowness time: 1 (seconds) - slowness effect: 1