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# stopper

Stops enemy in area.

upgrades from:
- [slower](slower.md)

upgrades:
- [heavy stopper](heavy%20stopper.md)

stats:
- cost: 750T
- cooldown: 5
- range: 2
- max modules: 4
- projectile:
	- type: area
	- area of effect: 2
    - slowness time: 1 (seconds)
    - slowness effect: 1