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[gd_scene load_steps=4 format=2]
[ext_resource path="res://scripts/fx/selfdestruct.gd" type="Script" id=1]
[sub_resource type="SphereMesh" id=1]
[sub_resource type="SpatialMaterial" id=2]
flags_transparent = true
albedo_color = Color( 1, 1, 1, 0.337255 )
[node name="fx_explosion" type="Spatial"]
script = ExtResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
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