blob: 339eec7f9a345e58963e1d7e02006dab3b0ada3a (
plain)
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extends Panel
var _player
var _path
var _enemies
func _ready():
_path = get_tree().root.get_child(0).find_node("path")
_player = get_tree().root.get_child(0).find_node("player")
_enemies = get_tree().root.get_child(0).find_node("enemies")
func _process(delta):
pass
func _on_Button_button_down():
_enemies.spawn()
func _on_Button2_button_down():
var res = _path.load_nodes()
_path.hide()
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