diff options
author | jacopograndi <jak.sk8@hotmail.it> | 2021-08-29 13:57:41 +0200 |
---|---|---|
committer | jacopograndi <jak.sk8@hotmail.it> | 2021-08-29 13:57:41 +0200 |
commit | ace5c3f3093c50ff7fa6f8b281a377e3788abbd5 (patch) | |
tree | 8a52803dc2b777822e9b1cab148bec8798bfeadf /Makefile | |
parent | a8bcacc95045102e67f2feabbdddf79535837554 (diff) |
adding techs
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 60 |
1 files changed, 60 insertions, 0 deletions
@@ -249,6 +249,33 @@ game/gst.cpp.s: $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/gst.cpp.s .PHONY : game/gst.cpp.s +game/load.obj: game/load.cpp.obj + +.PHONY : game/load.obj + +# target to build an object file +game/load.cpp.obj: + $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/load.cpp.obj +.PHONY : game/load.cpp.obj + +game/load.i: game/load.cpp.i + +.PHONY : game/load.i + +# target to preprocess a source file +game/load.cpp.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/load.cpp.i +.PHONY : game/load.cpp.i + +game/load.s: game/load.cpp.s + +.PHONY : game/load.s + +# target to generate assembly for a file +game/load.cpp.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/load.cpp.s +.PHONY : game/load.cpp.s + game/menu.obj: game/menu.cpp.obj .PHONY : game/menu.obj @@ -303,6 +330,33 @@ game/playercontrol.cpp.s: $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s .PHONY : game/playercontrol.cpp.s +game/tech.obj: game/tech.cpp.obj + +.PHONY : game/tech.obj + +# target to build an object file +game/tech.cpp.obj: + $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/tech.cpp.obj +.PHONY : game/tech.cpp.obj + +game/tech.i: game/tech.cpp.i + +.PHONY : game/tech.i + +# target to preprocess a source file +game/tech.cpp.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/tech.cpp.i +.PHONY : game/tech.cpp.i + +game/tech.s: game/tech.cpp.s + +.PHONY : game/tech.s + +# target to generate assembly for a file +game/tech.cpp.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/tech.cpp.s +.PHONY : game/tech.cpp.s + game/tile.obj: game/tile.cpp.obj .PHONY : game/tile.obj @@ -459,12 +513,18 @@ help: @echo ... game/gst.obj @echo ... game/gst.i @echo ... game/gst.s + @echo ... game/load.obj + @echo ... game/load.i + @echo ... game/load.s @echo ... game/menu.obj @echo ... game/menu.i @echo ... game/menu.s @echo ... game/playercontrol.obj @echo ... game/playercontrol.i @echo ... game/playercontrol.s + @echo ... game/tech.obj + @echo ... game/tech.i + @echo ... game/tech.s @echo ... game/tile.obj @echo ... game/tile.i @echo ... game/tile.s |