aboutsummaryrefslogtreecommitdiff
path: root/Makefile
diff options
context:
space:
mode:
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile60
1 files changed, 60 insertions, 0 deletions
diff --git a/Makefile b/Makefile
index c54e662..c04994d 100644
--- a/Makefile
+++ b/Makefile
@@ -249,6 +249,33 @@ game/gst.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/gst.cpp.s
.PHONY : game/gst.cpp.s
+game/load.obj: game/load.cpp.obj
+
+.PHONY : game/load.obj
+
+# target to build an object file
+game/load.cpp.obj:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/load.cpp.obj
+.PHONY : game/load.cpp.obj
+
+game/load.i: game/load.cpp.i
+
+.PHONY : game/load.i
+
+# target to preprocess a source file
+game/load.cpp.i:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/load.cpp.i
+.PHONY : game/load.cpp.i
+
+game/load.s: game/load.cpp.s
+
+.PHONY : game/load.s
+
+# target to generate assembly for a file
+game/load.cpp.s:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/load.cpp.s
+.PHONY : game/load.cpp.s
+
game/menu.obj: game/menu.cpp.obj
.PHONY : game/menu.obj
@@ -303,6 +330,33 @@ game/playercontrol.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/playercontrol.cpp.s
.PHONY : game/playercontrol.cpp.s
+game/tech.obj: game/tech.cpp.obj
+
+.PHONY : game/tech.obj
+
+# target to build an object file
+game/tech.cpp.obj:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/tech.cpp.obj
+.PHONY : game/tech.cpp.obj
+
+game/tech.i: game/tech.cpp.i
+
+.PHONY : game/tech.i
+
+# target to preprocess a source file
+game/tech.cpp.i:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/tech.cpp.i
+.PHONY : game/tech.cpp.i
+
+game/tech.s: game/tech.cpp.s
+
+.PHONY : game/tech.s
+
+# target to generate assembly for a file
+game/tech.cpp.s:
+ $(MAKE) $(MAKESILENT) -f CMakeFiles\sdl_test.dir\build.make CMakeFiles/sdl_test.dir/game/tech.cpp.s
+.PHONY : game/tech.cpp.s
+
game/tile.obj: game/tile.cpp.obj
.PHONY : game/tile.obj
@@ -459,12 +513,18 @@ help:
@echo ... game/gst.obj
@echo ... game/gst.i
@echo ... game/gst.s
+ @echo ... game/load.obj
+ @echo ... game/load.i
+ @echo ... game/load.s
@echo ... game/menu.obj
@echo ... game/menu.i
@echo ... game/menu.s
@echo ... game/playercontrol.obj
@echo ... game/playercontrol.i
@echo ... game/playercontrol.s
+ @echo ... game/tech.obj
+ @echo ... game/tech.i
+ @echo ... game/tech.s
@echo ... game/tile.obj
@echo ... game/tile.i
@echo ... game/tile.s