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authorjacopograndi <48675416+jacopograndi@users.noreply.github.com>2022-01-04 17:41:16 +0000
committerGitHub <noreply@github.com>2022-01-04 17:41:16 +0000
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# Age
-reimplementation of Age of Empires DS in c++
+Reimplementation of Age of Empires DS in C++11
![](https://github.com/jacopograndi/age/blob/main/age_attack.png?raw=true)
+
+The game is a recreation of the classic nintendo DS game [Age of Empires - Age of Kings](https://en.wikipedia.org/wiki/Age_of_Empires:_The_Age_of_Kings).
+This game is a turn based strategy game that mimics the design of Age of Empires for pc.
+
![](https://github.com/jacopograndi/age/blob/main/age_tech.png?raw=true)
The game features:
* Almost complete game mechanics and content (all units except heroes, all abilities except heal, convert and repair)
+* Menus implemented with a state machine using lambdas
* Bruteforce minmaxer AI
* Local hotseat multiplayer
* CMake build support