diff options
author | jacopograndi <jak.sk8@hotmail.it> | 2021-08-19 18:46:51 +0200 |
---|---|---|
committer | jacopograndi <jak.sk8@hotmail.it> | 2021-08-19 18:46:51 +0200 |
commit | a8bcacc95045102e67f2feabbdddf79535837554 (patch) | |
tree | 5781dd4cb2fe66b67deab84ff4641b7e21b9c174 /game/entity.h |
forgot to make repo until now
Diffstat (limited to 'game/entity.h')
-rw-r--r-- | game/entity.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/game/entity.h b/game/entity.h new file mode 100644 index 0000000..1fcf026 --- /dev/null +++ b/game/entity.h @@ -0,0 +1,43 @@ +#ifndef ENTITIES_H +#define ENTITIES_H + +#include <vector> +#include <string> + +#include "../umath/vec2.h" + +class Ability { + public: + Ability(); +}; + +class EntityInfo { + public: + EntityInfo() { spritebounds = vec2 { 16*6, 16 }; } + + std::string name; + + float hp; + float attack; + float defence; + int range; + float sight; + int move; + std::vector<Ability> abilities; + + vec2 spritebounds; +}; + +class Entity { + public: + Entity(int x, int y, EntityInfo &info, int owner) + : x(x), y(y), info(info), owner(owner) {} + + int x, y; + bool done = false; + EntityInfo &info; + + int owner; +}; + +#endif
\ No newline at end of file |