diff options
Diffstat (limited to 'hud/hud.c')
-rw-r--r-- | hud/hud.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -987,7 +987,7 @@ void hud_render_overlay_game (overlay_game *og, MKb *mkb, float cost = 0; for (int i=0; i<gst->army_bp[0].uslen; i++) { - cost += info_unit_get_cost(info, &gst->army_bp[0].us[i].info); + cost += 10; } float cx = og->rect_army.x+5; float cy = og->rect_army.y+5 + 30; @@ -1102,7 +1102,7 @@ void hud_render_overlay_battle (overlay_battle *ob, MKb *mkb, { float cost = 0; for (int i=0; i<gst->army_bp[0].uslen; i++) { - cost += info_unit_get_cost(info, &gst->army_bp[0].us[i].info); + cost += 10; } float p[2] = { x+10, y+h }; char s[64]; sprintf(s, "COST: %.0f", cost); @@ -1110,7 +1110,7 @@ void hud_render_overlay_battle (overlay_battle *ob, MKb *mkb, float cost2 = 0; for (int i=0; i<gst->army_bp[1].uslen; i++) { - cost2 += info_unit_get_cost(info, &gst->army_bp[1].us[i].info); + cost2 += 10; } char p2[64]; sprintf(p2, "COST: %.0f", cost2); float p2w = get_text_width(p2, t); @@ -1122,7 +1122,7 @@ void hud_render_overlay_battle (overlay_battle *ob, MKb *mkb, for (int i=0; i<gst->ar.uslen; i++) { if (gst->ar.us[i].hp <= 0) continue; if (gst->ar.us[i].owner == 0) { - dps += info_unit_get_dps(info, &gst->ar.us[i].info); + dps += 3; } } float p[2] = { x+10, y+h }; @@ -1133,7 +1133,7 @@ void hud_render_overlay_battle (overlay_battle *ob, MKb *mkb, for (int i=0; i<gst->ar.uslen; i++) { if (gst->ar.us[i].hp <= 0) continue; if (gst->ar.us[i].owner == 1) { - dps2 += info_unit_get_dps(info, &gst->ar.us[i].info); + dps2 += 3; } } char p2[64]; sprintf(p2, "DAMAGE: %.0f", dps2); |