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author | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-18 18:04:34 +0100 |
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committer | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-18 18:04:34 +0100 |
commit | 0eb22020e380643ec5cd2c12f983403c2dd3b751 (patch) | |
tree | ff23a3e26611c04e3ba72c8c1504b9ae86dfdeb8 /docs/balance.md | |
parent | f75ee64e21f67b4f27404147aedaa63750058d5a (diff) |
load map gui & start doc balance
Diffstat (limited to 'docs/balance.md')
-rw-r--r-- | docs/balance.md | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/docs/balance.md b/docs/balance.md new file mode 100644 index 0000000..ee6572b --- /dev/null +++ b/docs/balance.md @@ -0,0 +1,9 @@ +# balance + +### turret stats +How strong is a turret compared to another? Are there trivial winning strategies? + +### random wave generation: +A wave is generated based on a lives budget, which is a function of the wave number. Tuning that function changes the difficulty of the game. + +The current function is `hp_budget = pow((x + 10), 2.7) * 1.8 - 850` |