diff options
author | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-19 17:34:04 +0100 |
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committer | jacopograndi <jacopo.grandi@outlook.it> | 2022-01-19 17:34:04 +0100 |
commit | 18188524536644ba558f65fc3e866739bd7d0aa5 (patch) | |
tree | e2eb05b13e67baf24613d7d7c97667c9abaea649 /scripts/turret.gd | |
parent | 1873ccff40f81c4d20fb752df1fe34adf33fd254 (diff) |
doc turrets
Diffstat (limited to 'scripts/turret.gd')
-rw-r--r-- | scripts/turret.gd | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/scripts/turret.gd b/scripts/turret.gd index 6fbddeb..a9dfb74 100644 --- a/scripts/turret.gd +++ b/scripts/turret.gd @@ -15,6 +15,7 @@ var aim_mode = "first" var _target = null var projectile : PackedScene +var ray : PackedScene var info : Dictionary @@ -28,6 +29,7 @@ func _ready(): _enemies_holder = root.find_node("enemies") projectile = load("res://scenes/projectiles/bullet.tscn") + ray = load("res://scenes/projectiles/ray.tscn") func refresh_normal (): _normal = transform.basis * Vector3.UP @@ -165,7 +167,7 @@ func shoot_bullet (dir : Basis, bounce = false): func shoot_ray (dir : Basis): var space: PhysicsDirectSpaceState = get_world().direct_space_state var from = _shooting_point - var to = _shooting_point - dir.z*info.range; + var to = _shooting_point - dir.z*info.range var mask = 0b1101 var result = space.intersect_ray(from, to, _path.nodes, mask) @@ -174,3 +176,13 @@ func shoot_ray (dir : Basis): var groups = parent.get_groups() if "enemies" in groups: _enemies_holder.damage(parent.name, info.damage) + + var distance = result.position.distance_to(from) + + var instance = ray.instance() + instance.ignore_collisions = true + _projectiles_holder.add_child(instance) + instance.transform.origin = _shooting_point - dir.z*0.3; + instance.transform.basis = dir + instance.transform.basis.z *= distance + instance.time_life = 0.05 |