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-rw-r--r--addons/voxel-core/controls/voxel_viewer/voxel_viewer.gd824
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diff --git a/addons/voxel-core/controls/voxel_viewer/voxel_viewer.gd b/addons/voxel-core/controls/voxel_viewer/voxel_viewer.gd
deleted file mode 100644
index 1c3f881..0000000
--- a/addons/voxel-core/controls/voxel_viewer/voxel_viewer.gd
+++ /dev/null
@@ -1,824 +0,0 @@
-tool
-extends Control
-# 2D / 3D preview of a voxel, that allows for selection and editing of faces.
-
-
-
-## Signals
-# Emitted when a voxel face has been selected
-signal selected_face(face)
-# Emitted when a voxel face has been unselected
-signal unselected_face(face)
-
-
-
-## Enums
-# View modes available
-enum ViewModes { VIEW_2D, VIEW_3D }
-
-
-
-## Constants
-# Default environment used
-var DefaultEnv := preload("res://addons/voxel-core/controls/voxel_viewer/voxel_viewer_env.tres")
-
-
-
-## Exported Variables
-# Number of uv positions that can be selected at any one time
-export(int, 0, 6) var selection_max := 0 setget set_selection_max
-
-# Flag indicating whether edits are allowed
-export var allow_edit := false setget set_allow_edit
-
-# Current view being shown
-export(ViewModes) var view_mode := ViewModes.VIEW_3D setget set_view_mode
-
-# View sensitivity for the 3D view
-export(int, 0, 100) var camera_sensitivity := 8
-
-# ID of voxel to represented
-export var voxel_id : int setget set_voxel_id
-
-# VoxelSet beings used
-export(Resource) var voxel_set = null setget set_voxel_set
-
-# Environment used in 3D view
-export(Environment) var environment := DefaultEnv setget set_environment
-
-
-
-## Public Variables
-# UndoRedo used to commit operations
-var undo_redo : UndoRedo
-
-
-
-## Private Variables
-# Selected voxel ids
-var _selections := []
-
-# VoxelTool used for Mesh generation
-var _voxel_tool := VoxelTool.new()
-
-# Internal flag used to know whether user is dragging in 3D view
-var _is_dragging := false
-
-# Internal flag used to know the last face the user hovered
-var _last_hovered_face := Vector3.ZERO
-
-# Internal value used to revert to old versions of voxel data
-var _unedited_voxel := {}
-
-# Internal flag used to indicate the operation being committed
-var _editing_action := -1
-
-# Internal flag used to indicate the face being edited
-var _editing_face := Vector3.ZERO
-
-# Internal flag used to indicate whether multiple faces are being edited
-var _editing_multiple := false
-
-
-
-## OnReady Variables
-onready var View2D := get_node("View2D")
-
-onready var View3D := get_node("View3D")
-
-onready var ViewPort := get_node("View3D/Viewport")
-
-onready var CameraPivot := get_node("View3D/Viewport/CameraPivot")
-
-onready var CameraRef := get_node("View3D/Viewport/CameraPivot/Camera")
-
-onready var VoxelPreview := get_node("View3D/Viewport/VoxelPreview")
-
-onready var Select := get_node("View3D/Viewport/Select")
-
-onready var ViewModeRef := get_node("ToolBar/ViewMode")
-
-onready var ViewerHint := get_node("ToolBar/Hint")
-
-onready var ContextMenu := get_node("ContextMenu")
-
-onready var ColorMenu := get_node("ColorMenu")
-
-onready var VoxelColor := get_node("ColorMenu/VBoxContainer/VoxelColor")
-
-onready var TextureMenu := get_node("TextureMenu")
-
-onready var VoxelTexture := get_node("TextureMenu/VBoxContainer/ScrollContainer/VoxelTexture")
-
-onready var MaterialMenu := get_node("MaterialMenu")
-
-onready var MaterialRef := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer6/Material")
-
-onready var Metallic := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer/Metallic")
-
-onready var Specular := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer2/Specular")
-
-onready var Roughness := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer3/Roughness")
-
-onready var Energy := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer4/Energy")
-
-onready var EnergyColor := get_node("MaterialMenu/VBoxContainer/VBoxContainer/HBoxContainer5/EnergyColor")
-
-onready var EnvironmentMenu := get_node("EnvironmentMenu")
-
-
-
-## Built-In Virtual Methods
-func _ready():
- set_view_mode(view_mode)
- set_voxel_set(voxel_set)
- load_environment()
-
- if not is_instance_valid(undo_redo):
- undo_redo = UndoRedo.new()
-
-
-
-## Public Methods
-# Saves the used environment path
-func save_environment() -> void:
- if environment == DefaultEnv:
- var dir := Directory.new()
- if dir.file_exists("res://addons/voxel-core/controls/voxel_viewer/config.var"):
- dir.remove("res://addons/voxel-core/controls/voxel_viewer/config.var")
- elif is_instance_valid(environment):
- var file := File.new()
- var opened = file.open(
- "res://addons/voxel-core/controls/voxel_viewer/config.var",
- File.WRITE)
- if opened == OK:
- file.store_string(environment.resource_path)
- if file.is_open():
- file.close()
-
-
-# Loads and sets the environment file
-func load_environment() -> void:
- var loaded := false
- var file := File.new()
- var opened = file.open(
- "res://addons/voxel-core/controls/voxel_viewer/config.var",
- File.READ)
- if opened == OK:
- var environment_path = file.get_as_text()
- if file.file_exists(environment_path):
- var _environment := load(environment_path)
- if _environment is Environment:
- set_environment(_environment)
- loaded = true
-
- if not loaded:
- set_environment(DefaultEnv)
-
- if file.is_open():
- file.close()
-
-
-# Resets the environment to default
-func reset_environment() -> void:
- set_environment(DefaultEnv)
- save_environment()
-
-
-func set_selection_max(value : int, update := true) -> void:
- selection_max = clamp(value, 0, 6)
- unselect_shrink()
- if update:
- self.update()
-
-
-# Sets allow_edit
-func set_allow_edit(value : bool) -> void:
- allow_edit = value
-
-
-# Sets view_mode
-func set_view_mode(value : int) -> void:
- _last_hovered_face = Vector3.ZERO
- view_mode = int(clamp(value, 0, ViewModes.size()))
-
- if is_instance_valid(ViewModeRef):
- ViewModeRef.selected = view_mode
- if is_instance_valid(View2D):
- View2D.visible = view_mode == ViewModes.VIEW_2D
- if is_instance_valid(View3D):
- View3D.visible = view_mode == ViewModes.VIEW_3D
-
-
-# Sets voxel_id, calls on update_view by defalut
-func set_voxel_id(value : int, update := true) -> void:
- voxel_id = value
- if update:
- update_view()
-
-
-# Returns true if face is selected
-func has_selected(face : Vector3) -> bool:
- return _selections.has(face)
-
-
-# Returns face selected at given index
-func get_selected(index : int) -> Vector3:
- return _selections[index]
-
-
-# Returns array of selected faces
-func get_selections() -> Array:
- return _selections.duplicate()
-
-
-# Returns number of faces selected
-func get_selected_size() -> int:
- return _selections.size()
-
-
-# Sets voxel_set, and calls on update by default
-func set_voxel_set(value : Resource, update := true) -> void:
- if not (typeof(value) == TYPE_NIL or value is VoxelSet):
- printerr("Invalid Resource given expected VoxelSet")
- return
-
- if is_instance_valid(voxel_set):
- if voxel_set.is_connected("requested_refresh", self, "update_view"):
- voxel_set.disconnect("requested_refresh", self, "update_view")
-
- voxel_set = value
- if is_instance_valid(voxel_set):
- if not voxel_set.is_connected("requested_refresh", self, "update_view"):
- voxel_set.connect("requested_refresh", self, "update_view")
- if is_instance_valid(VoxelTexture):
- VoxelTexture.voxel_set = voxel_set
-
- if update:
- update_view()
-
-
-func set_environment(value : Environment) -> void:
- environment = value
- if is_instance_valid(ViewPort):
- ViewPort.transparent_bg = environment == DefaultEnv
- ViewPort.world.environment = environment
-
-
-# Return normal associated with given name
-func string_to_face(string : String) -> Vector3:
- string = string.to_upper()
- var normal := Vector3.ZERO
- match string:
- "RIGHT":
- normal = Vector3.RIGHT
- "LEFT":
- normal = Vector3.LEFT
- "TOP":
- normal = Vector3.UP
- "BOTTOM":
- normal = Vector3.DOWN
- "FRONT":
- normal = Vector3.FORWARD
- "BACK":
- normal = Vector3.BACK
- return normal
-
-# Return name associated with given face
-func face_to_string(face : Vector3) -> String:
- var string := ""
- match face:
- Vector3.RIGHT:
- string = "RIGHT"
- Vector3.LEFT:
- string = "LEFT"
- Vector3.UP:
- string = "TOP"
- Vector3.DOWN:
- string = "BOTTOM"
- Vector3.FORWARD:
- string = "FRONT"
- Vector3.BACK:
- string = "BACK"
- return string
-
-
-# Quick setup of voxel_set, voxel_id; calls on update_view and update_hint
-func setup(voxel_set : VoxelSet, voxel_set_id : int) -> void:
- set_voxel_set(voxel_set, false)
- set_voxel_id(voxel_set_id, false)
- update_view()
- update_hint()
-
-
-# Returns the voxel data of current voxel, returns a empty Dictionary if not set
-func get_viewing_voxel() -> Dictionary:
- return voxel_set.get_voxel(voxel_id) if is_instance_valid(voxel_set) else {}
-
-
-# Returns the VoxelButton associated with face normal
-func get_voxle_button(face_normal : Vector3):
- return View2D.find_node(face_to_string(face_normal).capitalize())
-
-
-# Selects given face, and emits selected_face
-func select(face : Vector3, emit := true) -> void:
- if selection_max != 0:
- unselect_shrink(selection_max - 1)
- _selections.append(face)
- var voxel_button = get_voxle_button(face)
- if is_instance_valid(voxel_button):
- voxel_button.pressed = true
- if emit:
- emit_signal("selected_face", face)
-
-
-# Unselects given face, and emits unselected_face
-func unselect(face : Vector3, emit := true) -> void:
- if _selections.has(face):
- _selections.erase(face)
- var voxel_button = get_voxle_button(face)
- if is_instance_valid(voxel_button):
- voxel_button.pressed = false
- if emit:
- emit_signal("unselected_face", face)
-
-
-# Unselects all the faces
-func unselect_all() -> void:
- while not _selections.empty():
- unselect(_selections.back())
-
-
-# Unselects all faces until given size is met
-func unselect_shrink(size := selection_max, emit := true) -> void:
- if size >= 0:
- while _selections.size() > size:
- unselect(_selections.back(), emit)
-
-
-# Updates the hint message
-func update_hint() -> void:
- if is_instance_valid(ViewerHint):
- ViewerHint.text = ""
-
- if not _selections.empty():
- for i in range(len(_selections)):
- if i > 0:
- ViewerHint.text += ", "
- ViewerHint.text += face_to_string(_selections[i]).to_upper()
-
- if _last_hovered_face != Vector3.ZERO:
- if not ViewerHint.text.empty():
- ViewerHint.text += " | "
- ViewerHint.text += face_to_string(_last_hovered_face).to_upper()
-
-
-# Updates the view
-func update_view() -> void:
- if not is_instance_valid(voxel_set):
- return
-
- if is_instance_valid(View2D):
- for voxel_button in View2D.get_children():
- voxel_button.setup(voxel_set, voxel_id, string_to_face(voxel_button.name))
- voxel_button.hint_tooltip = voxel_button.name
-
- if is_instance_valid(VoxelPreview):
- _voxel_tool.begin(voxel_set, true)
- for face in Voxel.Faces:
- _voxel_tool.add_face(
- get_viewing_voxel(),
- face, -Vector3.ONE / 2)
- VoxelPreview.mesh = _voxel_tool.commit()
-
- _voxel_tool.begin(voxel_set, true)
- for selection in _selections:
- _voxel_tool.add_face(
- Voxel.colored(Color(0, 0, 0, 0.75)),
- selection, -Vector3.ONE / 2)
- Select.mesh = _voxel_tool.commit()
-
-
-# Shows the context menu and options
-func show_context_menu(global_position : Vector2, face := _last_hovered_face) -> void:
- if not is_instance_valid(ContextMenu):
- return
- ContextMenu.clear()
- if _last_hovered_face == Vector3.ZERO:
- ContextMenu.add_item("Change environment", 14)
- if environment != DefaultEnv:
- ContextMenu.add_item("Reset environment", 15)
- elif allow_edit:
- _editing_face = face
- _editing_multiple = false
- var selected_hovered := _selections.has(_editing_face)
- if is_instance_valid(voxel_set):
- var voxel := get_viewing_voxel()
-
- if _selections.size() < 6:
- ContextMenu.add_item("Select all", 13)
- if _selections.size() > 0:
- ContextMenu.add_item("Unselect all", 11)
-
- if _selections.size() == 0 or not selected_hovered:
- ContextMenu.add_separator()
- ContextMenu.add_item("Color side", 0)
- if Voxel.has_face_color(voxel, _editing_face):
- ContextMenu.add_item("Remove side color", 1)
-
- if voxel_set.uv_ready():
- ContextMenu.add_item("Texture side", 2)
- if Voxel.has_face_uv(voxel, _editing_face):
- ContextMenu.add_item("Remove side uv", 3)
-
- if selected_hovered and _selections.size() >= 1:
- ContextMenu.add_separator()
- ContextMenu.add_item("Color side(s)", 7)
- if Voxel.has_face_color(voxel, _editing_face):
- ContextMenu.add_item("Remove side color(s)", 8)
-
- if voxel_set.uv_ready():
- ContextMenu.add_item("Texture side(s)", 9)
- if Voxel.has_face_uv(voxel, _editing_face):
- ContextMenu.add_item("Remove side uv(s)", 10)
-
- ContextMenu.add_separator()
- ContextMenu.add_item("Color voxel", 4)
-
- ContextMenu.add_item("Modify material", 12)
-
- if voxel_set.uv_ready():
- ContextMenu.add_item("Texture voxel", 5)
- if Voxel.has_uv(voxel):
- ContextMenu.add_item("Remove voxel uv", 6)
- ContextMenu.set_as_minsize()
-
- ContextMenu.popup(Rect2(
- global_position,
- ContextMenu.rect_size))
-
-
-# Shows the color menu centered with given color
-func show_color_menu(color : Color) -> void:
- if is_instance_valid(ColorMenu):
- VoxelColor.color = color
- ColorMenu.popup_centered()
-
-
-# Closes the color menu
-func hide_color_menu() -> void:
- if is_instance_valid(ColorMenu):
- ColorMenu.hide()
- update_view()
-
-
-# Shows the texture menu centered with given color
-func show_texture_menu(uv : Vector2) -> void:
- if is_instance_valid(TextureMenu):
- VoxelTexture.unselect_all()
- VoxelTexture.select(uv)
- TextureMenu.popup_centered()
-
-
-# Closes the texture menu
-func hide_texture_menu() -> void:
- if is_instance_valid(TextureMenu):
- TextureMenu.hide()
- update_view()
-
-
-# Shows the material menu with given voxel data
-func show_material_menu(voxel := get_viewing_voxel()) -> void:
- if is_instance_valid(MaterialMenu):
- MaterialRef.value = Voxel.get_material(voxel)
- MaterialRef.max_value = voxel_set.materials.size() - 1
- Metallic.value = Voxel.get_metallic(voxel)
- Specular.value = Voxel.get_specular(voxel)
- Roughness.value = Voxel.get_roughness(voxel)
- Energy.value = Voxel.get_energy(voxel)
- EnergyColor.color = Voxel.get_energy_color(voxel)
- MaterialMenu.popup_centered()
-
-
-# Closes the material menu
-func hide_material_menu() -> void:
- if is_instance_valid(MaterialMenu):
- MaterialMenu.hide()
- update_view()
-
-
-func show_environment_change_menu() -> void:
- EnvironmentMenu.popup_centered()
-
-func hide_environment_change_menu() -> void:
- EnvironmentMenu.hide()
-
-
-
-## Private Methods
-func _set_last_hovered_face(face : Vector3):
- _last_hovered_face = face
-
-
-func _voxel_backup() -> void:
- _unedited_voxel = get_viewing_voxel().duplicate(true)
-
-
-func _voxel_restore() -> void:
- voxel_set.set_voxel(voxel_id, _unedited_voxel)
-
-
-func _on_Face_gui_input(event : InputEvent, normal : Vector3) -> void:
- _last_hovered_face = normal
- if event is InputEventMouseButton and event.pressed:
- if event.button_index == BUTTON_LEFT:
- if selection_max > 0:
- if _selections.has(normal):
- unselect(normal)
- else:
- select(normal)
- accept_event()
- else:
- get_voxle_button(normal).pressed = false
- elif event.button_index == BUTTON_RIGHT:
- if allow_edit:
- show_context_menu(event.global_position, _last_hovered_face)
- update_hint()
-
-
-func _on_View3D_gui_input(event : InputEvent) -> void:
- if event is InputEventMouse:
- var from = CameraRef.project_ray_origin(event.position)
- var to = from + CameraRef.project_ray_normal(event.position) * 1000
- var hit = CameraRef.get_world().direct_space_state.intersect_ray(from, to)
- if hit.empty():
- _last_hovered_face = Vector3.ZERO
- else:
- hit["normal"] = hit["normal"].round()
- _last_hovered_face = hit["normal"]
-
- if event is InputEventMouseMotion:
- if _is_dragging:
- var motion = event.relative.normalized()
- CameraPivot.rotation_degrees.x += -motion.y * camera_sensitivity
- CameraPivot.rotation_degrees.y += -motion.x * camera_sensitivity
- elif event is InputEventMouseButton:
- if event.button_index == BUTTON_LEFT:
- if event.doubleclick:
- if not hit.empty() and selection_max > 0:
- if _selections.has(hit["normal"]):
- unselect(hit["normal"])
- else:
- select(hit["normal"])
- elif event.is_pressed():
- _is_dragging = true
- else:
- _is_dragging = false
- elif event.button_index == BUTTON_RIGHT and not event.is_pressed():
- show_context_menu(event.global_position, _last_hovered_face)
-
- if _is_dragging:
- View3D.set_default_cursor_shape(Control.CURSOR_MOVE)
- elif hit:
- View3D.set_default_cursor_shape(Control.CURSOR_POINTING_HAND)
- else:
- View3D.set_default_cursor_shape(Control.CURSOR_ARROW)
- update_hint()
- update_view()
-
-
-func _on_ContextMenu_id_pressed(id : int):
- _editing_action = id
- _editing_multiple = false
- _voxel_backup()
- match id:
- 0: # Color editing face
- show_color_menu(Voxel.get_face_color(get_viewing_voxel(), _editing_face))
- 1: # Remove editing face color
- var voxel = get_viewing_voxel()
- Voxel.remove_face_color(voxel, _editing_face)
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Remove voxel face color")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 2: # Texture editing face
- show_texture_menu(Voxel.get_face_uv(get_viewing_voxel(), _editing_face))
- 3: # Remove editing face uv
- var voxel := get_viewing_voxel()
- Voxel.remove_face_uv(voxel, _editing_face)
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Remove voxel face uv")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 7: # Color selected faces
- _editing_multiple = true
- show_color_menu(Voxel.get_face_color(get_viewing_voxel(), _editing_face))
- 8: # Remove selected faces color
- _editing_multiple = true
- var voxel = get_viewing_voxel()
- for selection in _selections:
- Voxel.remove_face_color(voxel, selection)
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Remove voxel face(s) color")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 9: # Texture selected face
- _editing_multiple = true
- show_texture_menu(Voxel.get_face_uv(get_viewing_voxel(), _editing_face))
- 10: # Remove selected face uv
- _editing_multiple = true
- var voxel := get_viewing_voxel()
- for selection in _selections:
- Voxel.remove_face_uv(voxel, selection)
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Remove voxel face(s) uv")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 4: # Set voxel color
- show_color_menu(Voxel.get_color(get_viewing_voxel()))
- 5: # Set voxel uv
- show_texture_menu(Voxel.get_uv(get_viewing_voxel()))
- 6: # Remove voxel uv
- var voxel = voxel_set.get_voxel(voxel_id)
- Voxel.remove_uv(voxel)
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Remove voxel uv")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 13: # Select all
- unselect_all()
- for face in Voxel.Faces:
- select(face)
- 11: # Unselect all
- unselect_all()
- 12: # Modify material
- show_material_menu()
- 14:
- show_environment_change_menu()
- 15:
- reset_environment()
-
-
-func _on_ColorPicker_color_changed(color : Color):
- match _editing_action:
- 0, 7:
- for selection in (_selections if _editing_multiple else [_editing_face]):
- Voxel.set_face_color(get_viewing_voxel(), selection, color)
- 4: Voxel.set_color(get_viewing_voxel(), color)
- update_view()
-
-
-func _on_ColorMenu_Cancel_pressed():
- _voxel_restore()
-
- hide_color_menu()
-
-
-func _on_ColorMenu_Confirm_pressed():
- match _editing_action:
- 0, 7:
- var voxel = get_viewing_voxel()
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Set voxel face(s) color")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 4:
- var voxel = get_viewing_voxel()
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Set voxel color")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- hide_color_menu()
-
-
-func _on_VoxelTexture_selected_uv(uv : Vector2):
- match _editing_action:
- 2, 9:
- for selection in (_selections if _editing_multiple else [_editing_face]):
- Voxel.set_face_uv(get_viewing_voxel(), selection, uv)
- 5: Voxel.set_uv(get_viewing_voxel(), uv)
- update_view()
-
-
-func _on_TextureMenu_Cancel_pressed():
- _voxel_restore()
-
- hide_texture_menu()
-
-
-func _on_TextureMenu_Confirm_pressed():
- match _editing_action:
- 2, 9:
- var voxel = get_viewing_voxel()
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Set voxel face(s) uv")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- 5:
- var voxel = get_viewing_voxel()
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Set voxel uv")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
- hide_texture_menu()
-
-
-func _on_Metallic_value_changed(metallic : float):
- Voxel.set_metallic(get_viewing_voxel(), metallic)
- update_view()
-
-
-func _on_Specular_value_changed(specular : float):
- Voxel.set_specular(get_viewing_voxel(), specular)
- update_view()
-
-
-func _on_Roughness_value_changed(roughness : float):
- Voxel.set_roughness(get_viewing_voxel(), roughness)
- update_view()
-
-
-func _on_Energy_value_changed(emergy : float):
- Voxel.set_energy(get_viewing_voxel(), emergy)
- update_view()
-
-
-func _on_EnergyColor_changed(color : Color):
- Voxel.set_energy_color(get_viewing_voxel(), color)
- update_view()
-
-
-func _on_Material_value_changed(value : int):
- Metallic.editable = value == -1
- Specular.editable = value == -1
- Roughness.editable = value == -1
- Energy.editable = value == -1
- EnergyColor.disabled = value > -1
-
- Voxel.set_material(get_viewing_voxel(), value)
- update_view()
-
-
-func _on_MaterialMenu_Cancel_pressed():
- _voxel_restore()
-
- hide_material_menu()
-
-
-func _on_MaterialMenu_Confirm_pressed():
- var voxel = get_viewing_voxel()
- Voxel.clean(voxel)
-
- undo_redo.create_action("VoxelViewer : Set voxel material")
- undo_redo.add_do_method(voxel_set, "set_voxel", voxel_id, voxel)
- undo_redo.add_undo_method(voxel_set, "set_voxel", voxel_id, _unedited_voxel)
- undo_redo.add_do_method(voxel_set, "request_refresh")
- undo_redo.add_undo_method(voxel_set, "request_refresh")
- undo_redo.commit_action()
-
- hide_material_menu()
-
-
-func _on_EnvironmentMenu_file_selected(path):
- var _environment = load(path)
- if _environment is Environment:
- set_environment(_environment)
- property_list_changed_notify()
- save_environment()