diff options
Diffstat (limited to 'scenes/path_start.tscn')
-rw-r--r-- | scenes/path_start.tscn | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/scenes/path_start.tscn b/scenes/path_start.tscn new file mode 100644 index 0000000..ecbaf55 --- /dev/null +++ b/scenes/path_start.tscn @@ -0,0 +1,25 @@ +[gd_scene load_steps=4 format=2] + +[sub_resource type="CubeMesh" id=15] + +[sub_resource type="SpatialMaterial" id=16] +albedo_color = Color( 0.490196, 0, 0, 1 ) + +[sub_resource type="ConcavePolygonShape" id=17] +data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 ) + +[node name="path_start" type="Spatial" groups=["path"]] + +[node name="MeshInstance" type="MeshInstance" parent="."] +transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0 ) +mesh = SubResource( 15 ) +skeleton = NodePath("") +material/0 = SubResource( 16 ) + +[node name="StaticBody" type="StaticBody" parent="."] +transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0 ) +collision_layer = 2 +collision_mask = 2 + +[node name="CollisionShape" type="CollisionShape" parent="StaticBody"] +shape = SubResource( 17 ) |