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-rw-r--r--scripts/turret.gd23
1 files changed, 11 insertions, 12 deletions
diff --git a/scripts/turret.gd b/scripts/turret.gd
index f365898..32fb17a 100644
--- a/scripts/turret.gd
+++ b/scripts/turret.gd
@@ -24,7 +24,7 @@ var ray : PackedScene
var info : Dictionary
var info_mod : Dictionary
-var mods = []
+var modules = []
func dict_get (d, keys : Array):
var val = d
@@ -33,10 +33,10 @@ func dict_get (d, keys : Array):
val = dict_get(d.get(key, null), keys)
return val
-func complete (prev, chain):
+func complete (prev, chain, mods):
for k in prev:
if prev[k] is Dictionary:
- complete(prev[k], chain + [k])
+ complete(prev[k], chain + [k], mods)
else:
for m in mods:
var mod = load_turrets.modules[m]
@@ -49,11 +49,11 @@ func complete (prev, chain):
prev[h] = 0
break
-func traverse (prev, next, chain):
+func traverse (prev, next, chain, mods):
for k in prev:
if prev[k] is Dictionary:
if not next.has(k): next[k] = {}
- traverse(prev[k], next[k], chain + [k])
+ traverse(prev[k], next[k], chain + [k], mods)
else:
var add = 0
var mul = 0
@@ -68,12 +68,11 @@ func traverse (prev, next, chain):
next[k] = next[k] * (1+mul)
else: next[k] = prev[k]
-func make_info_mod ():
- info_mod.clear()
- complete(info, [])
- traverse(info, info_mod, [])
-
- print(info, info_mod)
+func make_info_mod (mods):
+ var modded = {}
+ complete(info, [], mods)
+ traverse(info, modded, [], mods)
+ return modded
func _ready():
var root = get_tree().root.get_node("world")
@@ -101,7 +100,7 @@ func refresh_model():
func refresh_info(tinfo):
self.info = tinfo
- make_info_mod()
+ info_mod = make_info_mod(modules)
func filter_in_range(set):
var filtered = []