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[gd_scene load_steps=3 format=2]

[ext_resource path="res://scripts/fx/selfdestruct.gd" type="Script" id=1]

[sub_resource type="CubeMesh" id=1]
size = Vector3( 1, 1, 1 )

[node name="ray" type="Spatial"]
script = ExtResource( 1 )

[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 0.02, 0, 0, 0, 0.05, 0, 0, 0, 1, 0, 0, -0.5 )
mesh = SubResource( 1 )
material/0 = null