diff options
Diffstat (limited to 'hud/hud_views.c')
-rw-r--r-- | hud/hud_views.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/hud/hud_views.c b/hud/hud_views.c index a669034..2d3a9fd 100644 --- a/hud/hud_views.c +++ b/hud/hud_views.c @@ -115,7 +115,6 @@ void render_view_chassis (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int chassis, int lvl, SDL_Texture *sprites) { if (chassis != -1) { - info_chassis *ch = info->chassis+chassis; int h = 10; stats_comp *comp = info->stats[STATS_CHASSIS]+chassis; @@ -136,7 +135,6 @@ void render_view_battery (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int batt, int lvl) { if (batt != -1) { - info_battery *battery = info->batteries+batt; int h = 10; stats_comp *comp = info->stats[STATS_BATTERY]+batt; @@ -156,7 +154,6 @@ void render_view_armor (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int armor, int lvl) { if (armor != -1) { - info_armor *arm = info->armors+armor; int h = 10; stats_comp *comp = info->stats[STATS_ARMOR]+armor; @@ -174,7 +171,6 @@ void render_view_armor_detail (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int armor, int lvl) { if (armor != -1) { - info_armor *arm = info->armors+armor; int h = 10; stats_comp *comp = info->stats[STATS_ARMOR]+armor; @@ -195,7 +191,6 @@ void render_view_weapon (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int weapon, int lvl) { if (weapon != -1) { - info_weapon *weap = info->weapons+weapon; int h = 10; stats_comp *comp = info->stats[STATS_WEAPONS]+weapon; @@ -215,7 +210,6 @@ void render_view_weapon_detail (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int weapon, int lvl) { if (weapon != -1) { - info_weapon *weap = info->weapons+weapon; int h = 10; stats_comp *comp = info->stats[STATS_WEAPONS]+weapon; @@ -236,7 +230,6 @@ void render_view_aug (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int aug, int lvl) { if (aug != -1) { - info_aug *augm = info->augs+aug; int h = 10; stats_comp *comp = info->stats[STATS_AUGS]+aug; @@ -254,7 +247,6 @@ void render_view_aug_detail (SDL_Renderer* rend, txtd *t, int px, int py, infos *info, int aug, int lvl) { if (aug != -1) { - info_aug *augm = info->augs+aug; int h = 10; stats_comp *comp = info->stats[STATS_AUGS]+aug; |